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LarianLeQuella Drunken Elven Ranger


Joined: 12 Mar 2005 Posts: 1714 Location: 3rd Rock from the Sun.
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Posted: Mon Nov 07, 2005 12:10 pm Post subject: Something From Critshot I don't want to lose. |
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| Quote: | As far as mechanics, what about damage per spec point? I have bow tests on this forum under Rangers, but I'll summarize here...
Shots are with a 4.5 spd 99qual bow, +12 to bow spec, Shar Ranger with 336 Dex on the Thrust mob outside TNN. 200+ shots with regular shots, 100+ shots with critical shots (statistics aren't great, but they'll do for this example).
Spec // Crit Shot Dmg // Reg Shot Dmg
12 Bow // 209 // 146
35 Bow // 383 // 190 (83% increase on crit, 30% increase on regular shots over 12Bow)
40 Bow // 400 // 201 (~5% increase over 35Bow)
45 Bow // 412 // 205 (~2-3% increase over 40Bow, ~8% increase over 35Bow, 40% inc. over 12Bow)
Graph this out sometime in terms of spec vs. damage. It's interesting, but it's also something that most archers have known... there's not much damage loss above 35 spec. Basically, if you spec from 12 to 35 Bow, your regular shot damage increases from 146 to 190 - a 30% increase for a spec increase of almost 300%. From 12 to 45 Bow, you get a damage increase of 40%, all for a spec increase of 375%. Hardly seems fair. High bow archers should really benefit from their high specialization.
Maybe consider the following (in addition to increasing damage/spec) - no crit shot below 35 Bow spec. At 35Bow you get Critical Shot I: an uninterruptable (except for moving) critical shot (BT penetrating, like a Critical Strike of an assassin) that hits for something like 125% of the normal damage. At 40Bow you get Critical Shot II: two uninterruptable shots (again, BT popping) that hit for 150% of normal damage. 45Bow - Critical Shot III: three [maybe 2 - you play with balance here] uninterruptable (blah blah) for 175% of normal damage. 50Bow - you guessed it... Critical Shot IV: Xshots (balance again) for 200% of damage.
Why such low damage increase? Well, first I am assuming that damage per spec point increases (fairy tale dream), but second - and probably more importantly - it's non-interruptable. I'm trying to think about balance. I don't think there's any reason why casters shouldn't be a very dangerous class, but c'mon - cloth should not give much in terms of survivability... and it gives way more than it should at the moment. |
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Larian LeQuella, Sidhe 50 Ranger of Guinivere
Armyn ab Treanid |
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Kilkenny
Joined: 04 Aug 2005 Posts: 15 Location:
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Posted: Tue Nov 15, 2005 1:02 pm Post subject: |
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Compare to the following chart of damage caps, which basically shows the 2-h damage bonuses you get per each level of spec, quite apart from increased variance you might get until 50 total spec:
http://home.comcast.net/~shadowspawn3/bowdmg.html
When you compare the above results to the chart, we may conclude:
(a) Each level of bow UNTIL 50 TOTAL BOW is worth about 1% [EDITED] more damage, in terms of increased variance.
(b) Each level of bow is worth about 0.37% more damage from the 2-h bonus.
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You know what I think?
I think that speccing in your weapon DOES NOT INCREASE any kind of effective weaponskill, at least in terms of average damage. It ONLY increases variance and, if a 2-h weapon, your 2-h weapon bonus. The WeaponSkill displayed on your screen - which speccing increases - is meaningless except as it is increased by str and/or dex.
The problem is that bows do NOT have style damage and, hence, therefore that important reason to spec a weapon to 50 isn't there for archers.
That is why it appears all the more important for Mythic to strongly encourage archers to spec their bow to 50, by allowing it to do something like penetrate BT, etc.
For 45, I'd simply allow RF to work with Sureshot. _________________ Kilkenny of Igraine
Celt Blades Ranger |
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Loraelis
Joined: 13 Aug 2005 Posts: 15 Location:
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Posted: Mon Nov 28, 2005 7:31 pm Post subject: |
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| Kilkenny wrote: | The problem is that bows do NOT have style damage and, hence, therefore that important reason to spec a weapon to 50 isn't there for archers.
That is why it appears all the more important for Mythic to strongly encourage archers to spec their bow to 50, by allowing it to do something like penetrate BT, etc.
For 45, I'd simply allow RF to work with Sureshot. |
That's exactly the problem.
It's not as if the unstyled damage variance for any other weapon is any different. Take Celtic Spear or the Large Weapon line and swing a whole bunch of unstyled swings at a test mob, I bet the chart will come out looking the same.
Yet, they have a reason to spec higher than 35 because their style damage continues to go up well over the composite 50 spec at which the base damage levels off.
We, on the other hand, do not get styles. We do get abilities that I believe Mythic thinks make up for that, but they're mostly a joke.
Penetrating Arrow? Needs to go off about 25x more often before I'd consider it worth anything. Make Penetrating Arrow always go off, but only on crits, and I'll happily spec 50 for PA3... Mmmmmmm, pipe dreams.
Rapid Fire 2? Only difference from RF1 is lower END usage and in today's RvR I'd love to meet the guy that can actually stand there and chew through an entire END bar using RF1 and still be standing. Useless.
Sureshot? Good joke. Same too slow speed, for half damage, while a caster is .5s nuking you into the ground. When the rez sick wears off, let me know how that worked.
Volley? While I've occasionally found use for it in entertaining myself, I don't think I've ever actually killed anything with it and I'd never consider increasing my spec to get the highest levels of it. Not useless, but not much more than a novelty, IMO. I do love standing out of someone's LOS and htting them with one and watching them move around trying to figure out where I'm shooting from, but aside from the humor in that... It's theoretically a good utility for interrupting random people in a zerg or popping stealthers, but it really doesn't hit reliably enough for that to really count.
I realize I've more elaborated on the problem than proposed a solution here, but it was fun anyway.  _________________ Loraelis, Percival/Gareth |
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